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CLOUD STRIFE
Job: Mercenary
Age: 21
Weapon: Swords
Height: 5'7"
Birthdate: August 19
Birthplace: Nibelheim
BloodType: AB
Extra Stuff: At age 21, Cloud Strife leads the life of a mercenary for hire. As an ex-member of Shinra's
elite squad known as SOLDIER, his fighting skills are in high demand. Cloud joins the rebel group
AVALANCHE for their first strike against one of Shinra's huge Mako Reactors that surround the city
of Midgar. From that mission on Cloud, is joined by the rebel group AVALANCHE especially Barret
(more info later) in the rest of his journey.
The story line of Final Fantasy 7 revolves around Cloud. In fact, most of the time you're required to
have him in your party because he plays a key role in most of the events in the game. Over time Cloud
proves to be a great asset, because his powerful sword technique is nearly unmatched. You'll want to
keep Cloud in your front line most of the time to take full advantage of his sword technique. His magic
skills are solid, but don't overload him with materia.
BARRET WALLACE
Job: Leader of AVALANCHE
Age: 35
Weapon: Gun-arm
Height: 6'4"
Birthdate: December 15
Birthplace: Corel Village
BloodType: O
Extra Stuff: Barret is the 35-year old leader of the rebel team known as AVALANCHE. He leads the
team in the quest to stop Shinra's Mako Reactors and save the life of the planet. Although he is truly
devoted to the team, Barret often regrets having to leave his youg daughter, Marlene, alone or in the
care of others. Barret's motives are unclear, but most believe that Shinra was somehow responsible for
the death of his wife.
Although he may not look it, Barret is one of the most versatile characters in the game. Unlike most, he
has weapons for close- and long-range combat, which enables him to perform well in either rank. You'll
want to keep Barret in the back rank most of the time. This enables him to cause heavy damage without
taking equal amount in return. Avoid loading up Barret with materia that reduces his hit points and
strength. You may want to use him as a damage magnet later, and if so he'll need to be as strong as
possible.
TIFA LOCKHEART
Job: Bar Hostess, AVALANCHE member
Age: 20
Weapon: Glove
Height: 5'4"
Birthdate: May 3
Birthplace: Nibelheim
BloodType: B
Extra Stuff: Tifa and Cloud were childhood friends, but parted ways when Cloud left his hometown of
Nibelheim to join SOLDIER. When her parents died, Tifa also left Nibelheim and headed for Midgar.
Soon after opening her bar, Tifa's 7th Heaven, she met Barret and joined his ragtag group of rebels
known as AVALANCHE. It's her goal to make sure Cloud remains with AVALANCHE after his first
mission with the team.
When fighting, Tifa lets her fists do the talking. Her attacks are generally weaker than Cloud's and
Barret's, but from early chain on her Limit Break is by far the best thing going. Instead of selecting a
single Limit Break, each new attack add to the chain for a total of 7 devestating hits. If she can score a
"Yeah!" on the twirling slots, she causes extra damage. If she stops a slot on "Miss", she misses with
that part of the combo. Tifa should always be a frontline fighter, but may have trouble contributing durin
some boss fights.
AERIS GAINSBOROUGH
Job: Flower Merchant
Age: 22
Weapon: Rod
Height: 5'3"
Birthdate: Febuary 7
Birthplace: Unknown
BloodType: O
Extra Stuff: A beautiful 22-year-old, Aeris is a bright spot in the middle of a dark and dreary town.
While selling flowers near AVALANCHE's first target, Aeris' life was forever altered after a chance
meeting with Cloud. Because of her mysterious background, Shinra has pursued her for most of her life.
Now she must fight against those who would enslave her and destroy what she holds most dear. She is
so much interested in Cloud and in the deepening love triangle between Cloud, Tifa and herself.
Aeris is the closest character Final Fantasy 7 has to a dedicated magic user. Her phisycal attacks are
fairly weak, but she possesses great skill with Materia and its various forms. Due to this odd balance,
you should put her in your back line and load her down with Materia. Let Aeris devote her energies to
spell casting while her teammates concentrate on inflicting phisycal damage. This also takes advantage
of her defensive based Limit Breaks.
RED XIII
Job: Beast
Age: 48
Weapon: Headdress
Height: 3'9"
Birthdate: Unknown
Birthplace: Cosmo Canyon
BloodType: Unknown
Extra Stuff: Although his fiery red fur may make him look like a wild animal, Red XIII's intellect is well
above that of most humans. Not much is known about Red XIII's origin. He's currently being held
captive in Shinra's headquarters he's forced to participate in twisted experiments. (after you finish
Shinra HQ , Red XIII is no longer captive).
Red XIII is strong at both phisycal and magical combat. His sharp teeth and claws work well with
close-range fighting style, however, this limits his combat options and forces him to take a spot on the
front line. There is a long range weapon for Rex XIII, but it lacks materia slots and forces him to act as
a fighter. Red XIII makes a solid magic user when loaded down with Materia, but performs best with
more balanced approach. It's best to always take advantage of his phisycal strength as well as his
starling intellect.
CID HIGHWIND
Job: Pilot
Age: 32
Weapon: Spear
Height: 5'8"
Birthdate: Febuary 22
Birthplace: Unknown
BloodType: B
Extra Stuff: Cid is an expert pilot and mechanic who dreams of one day becoming the first man in
space. His dream would have been fulfilled , but he aborted a launch in order to save the life of one of
his crew. Now he spends time trying to repair his inoperable rocket in the hopes that Shinra may one
day reinstate its space program, giving him another chance at fulfilling his dream.
With his lance in hand, Cid is always prepared for battle. His fighting skills are top-notch and come in
handy throughout most of the the game. His Limit Breaks are very helpful when fighting the evil hordes
that threaten to consume the land. You'll notice that thaey all cause direct damage rather than affecting
status ailments or healing the party. Cid's statistics are pretty average all the way around, which can
help or hinder his performance depending on how he is equiped.
YUFFIE KISARAGI
Job: Materia Hunter, Ninja
Age: 16
Weapon: Knife, Boomerang, Origami (for throwing)
Height: 5'2"
Birthdate: November 20
Birthplace: Wutai or Utai
BloodType: A
Extra Stuff: The 16-year-old ninja spent most of her time preying on helpless travelers until she met up
with Cloud's party. Although she is reluctant to join AVALANCHE, her ulterior motives give her
reason to tag along, if only temporary. Her clever wit and ninja skills coupled with her selfish ways will
either make her a powerful ally or sometimes a serious pain in the neck!!!
Yuffie isn't one of the strongest team members, but her Limit Breaks are powerful. Her weapons enable
her to attack from a distance without penalty. Keep her in the back rank and outfit her with plenty of
Materia. Although this tactic will lower her hit points(HP), her position in the back rank keep her safe.
VINCENT VALENTINE
Job: Unemployed
Age: 27
Weapon: Gun
Height: 6'
Birthdate: October 13
Birthplace: Unknown
BloodType:A
Extra Stuff: Talk about a dark presence, Vincent sends chills down the toughest person's spine.
Although he may look evil at first, there's a good soul trapped beneath his dark exterior. Vincent's plight
is yet another example of Shinra's warped experimentation; however, there's more to this story than just
bungled scientific research.
Vincent is a strong fighter, much like Barret. He's also quite competent with Materia and makes good
use of it from the back row. His Limit Attacks are powerful, but sometimes unpredictable. Once he
transforms, you'll no longer be able to control Vincent. Make sure you're familiar with your enemies
strength and weaknesses before Vincent transforms, or you may end up helping your enemy more than
helping them. Vincent will not join your party on his own. Refer to the section on how to find Vincent.
CAIT SITH
Job: Toysaurus
Age: Unknown
Weapon: Megaphone
Height: 3'2"
Birthdate: Unknown
Birthplace: Unknown
BloodType: Unkown
Extra Stuff: Although Cait Sith's fortune telling ability may not impress you, his fighting skills are a sight
to be witnessed. The party first bumps into this joker while wandering around the Gold Saucer. Cait
Sith eagerly joins the group to see if his predictions prove to be true.
Cait Sith isn't much of a fighter, but his Mog relies on close-range phisycal attacks. His true strength lies
in his various Limit Breaks. You'll notice that he only has 2: Dice and Slots. Dice grows with power
over time and proves useful even late in the game. Slots is actually 7 separate Limit Breaks. The
outcome depends on the combination created when all 3 slots are stopped. Although these Limit
Breaks may seem un predictable, they can also cause serious damage even at lowest levels. Cait Sith's
stuffed body can take quite a bit of damage, so keep this hulk up front unless you decide to load him up
with Materia.
SEPHIROTH
Job: Top ranking SOLDIER officer
Age: Unknown
Weapon: Long Sword
Height: 6'1"
Birthdate: Unknown
Birthplace: Unknown
BloodType: Unknown
Extra Stuff: Even amongst the eltie troops of SOLDIER, Sephiroth is known to be the best. His past if
locked away in a confidential file held by Shinra, Inc. His gigantic sword, which only he can handle, has
extremely destructive power. Said to have disappeared in a battle years ago, his current whereabouts
are unknown.
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