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FF7 Features

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CLOUD STRIFE Job: Mercenary Age: 21 Weapon: Swords Height: 5'7" Birthdate: August 19 Birthplace: Nibelheim BloodType: AB Extra Stuff: At age 21, Cloud Strife leads the life of a mercenary for hire. As an ex-member of Shinra's elite squad known as SOLDIER, his fighting skills are in high demand. Cloud joins the rebel group AVALANCHE for their first strike against one of Shinra's huge Mako Reactors that surround the city of Midgar. From that mission on Cloud, is joined by the rebel group AVALANCHE especially Barret (more info later) in the rest of his journey. The story line of Final Fantasy 7 revolves around Cloud. In fact, most of the time you're required to have him in your party because he plays a key role in most of the events in the game. Over time Cloud proves to be a great asset, because his powerful sword technique is nearly unmatched. You'll want to keep Cloud in your front line most of the time to take full advantage of his sword technique. His magic skills are solid, but don't overload him with materia.
BARRET WALLACE Job: Leader of AVALANCHE Age: 35 Weapon: Gun-arm Height: 6'4" Birthdate: December 15 Birthplace: Corel Village BloodType: O Extra Stuff: Barret is the 35-year old leader of the rebel team known as AVALANCHE. He leads the team in the quest to stop Shinra's Mako Reactors and save the life of the planet. Although he is truly devoted to the team, Barret often regrets having to leave his youg daughter, Marlene, alone or in the care of others. Barret's motives are unclear, but most believe that Shinra was somehow responsible for the death of his wife. Although he may not look it, Barret is one of the most versatile characters in the game. Unlike most, he has weapons for close- and long-range combat, which enables him to perform well in either rank. You'll want to keep Barret in the back rank most of the time. This enables him to cause heavy damage without taking equal amount in return. Avoid loading up Barret with materia that reduces his hit points and strength. You may want to use him as a damage magnet later, and if so he'll need to be as strong as possible.
TIFA LOCKHEART Job: Bar Hostess, AVALANCHE member Age: 20 Weapon: Glove Height: 5'4" Birthdate: May 3 Birthplace: Nibelheim BloodType: B Extra Stuff: Tifa and Cloud were childhood friends, but parted ways when Cloud left his hometown of Nibelheim to join SOLDIER. When her parents died, Tifa also left Nibelheim and headed for Midgar. Soon after opening her bar, Tifa's 7th Heaven, she met Barret and joined his ragtag group of rebels known as AVALANCHE. It's her goal to make sure Cloud remains with AVALANCHE after his first mission with the team. When fighting, Tifa lets her fists do the talking. Her attacks are generally weaker than Cloud's and Barret's, but from early chain on her Limit Break is by far the best thing going. Instead of selecting a single Limit Break, each new attack add to the chain for a total of 7 devestating hits. If she can score a "Yeah!" on the twirling slots, she causes extra damage. If she stops a slot on "Miss", she misses with that part of the combo. Tifa should always be a frontline fighter, but may have trouble contributing durin some boss fights.
AERIS GAINSBOROUGH Job: Flower Merchant Age: 22 Weapon: Rod Height: 5'3" Birthdate: Febuary 7 Birthplace: Unknown BloodType: O Extra Stuff: A beautiful 22-year-old, Aeris is a bright spot in the middle of a dark and dreary town. While selling flowers near AVALANCHE's first target, Aeris' life was forever altered after a chance meeting with Cloud. Because of her mysterious background, Shinra has pursued her for most of her life. Now she must fight against those who would enslave her and destroy what she holds most dear. She is so much interested in Cloud and in the deepening love triangle between Cloud, Tifa and herself. Aeris is the closest character Final Fantasy 7 has to a dedicated magic user. Her phisycal attacks are fairly weak, but she possesses great skill with Materia and its various forms. Due to this odd balance, you should put her in your back line and load her down with Materia. Let Aeris devote her energies to spell casting while her teammates concentrate on inflicting phisycal damage. This also takes advantage of her defensive based Limit Breaks.
RED XIII Job: Beast Age: 48 Weapon: Headdress Height: 3'9" Birthdate: Unknown Birthplace: Cosmo Canyon BloodType: Unknown Extra Stuff: Although his fiery red fur may make him look like a wild animal, Red XIII's intellect is well above that of most humans. Not much is known about Red XIII's origin. He's currently being held captive in Shinra's headquarters he's forced to participate in twisted experiments. (after you finish Shinra HQ , Red XIII is no longer captive). Red XIII is strong at both phisycal and magical combat. His sharp teeth and claws work well with close-range fighting style, however, this limits his combat options and forces him to take a spot on the front line. There is a long range weapon for Rex XIII, but it lacks materia slots and forces him to act as a fighter. Red XIII makes a solid magic user when loaded down with Materia, but performs best with more balanced approach. It's best to always take advantage of his phisycal strength as well as his starling intellect.
CID HIGHWIND Job: Pilot Age: 32 Weapon: Spear Height: 5'8" Birthdate: Febuary 22 Birthplace: Unknown BloodType: B Extra Stuff: Cid is an expert pilot and mechanic who dreams of one day becoming the first man in space. His dream would have been fulfilled , but he aborted a launch in order to save the life of one of his crew. Now he spends time trying to repair his inoperable rocket in the hopes that Shinra may one day reinstate its space program, giving him another chance at fulfilling his dream. With his lance in hand, Cid is always prepared for battle. His fighting skills are top-notch and come in handy throughout most of the the game. His Limit Breaks are very helpful when fighting the evil hordes that threaten to consume the land. You'll notice that thaey all cause direct damage rather than affecting status ailments or healing the party. Cid's statistics are pretty average all the way around, which can help or hinder his performance depending on how he is equiped.
YUFFIE KISARAGI Job: Materia Hunter, Ninja Age: 16 Weapon: Knife, Boomerang, Origami (for throwing) Height: 5'2" Birthdate: November 20 Birthplace: Wutai or Utai BloodType: A Extra Stuff: The 16-year-old ninja spent most of her time preying on helpless travelers until she met up with Cloud's party. Although she is reluctant to join AVALANCHE, her ulterior motives give her reason to tag along, if only temporary. Her clever wit and ninja skills coupled with her selfish ways will either make her a powerful ally or sometimes a serious pain in the neck!!! Yuffie isn't one of the strongest team members, but her Limit Breaks are powerful. Her weapons enable her to attack from a distance without penalty. Keep her in the back rank and outfit her with plenty of Materia. Although this tactic will lower her hit points(HP), her position in the back rank keep her safe.
VINCENT VALENTINE Job: Unemployed Age: 27 Weapon: Gun Height: 6' Birthdate: October 13 Birthplace: Unknown BloodType:A Extra Stuff: Talk about a dark presence, Vincent sends chills down the toughest person's spine. Although he may look evil at first, there's a good soul trapped beneath his dark exterior. Vincent's plight is yet another example of Shinra's warped experimentation; however, there's more to this story than just bungled scientific research. Vincent is a strong fighter, much like Barret. He's also quite competent with Materia and makes good use of it from the back row. His Limit Attacks are powerful, but sometimes unpredictable. Once he transforms, you'll no longer be able to control Vincent. Make sure you're familiar with your enemies strength and weaknesses before Vincent transforms, or you may end up helping your enemy more than helping them. Vincent will not join your party on his own. Refer to the section on how to find Vincent.
CAIT SITH Job: Toysaurus Age: Unknown Weapon: Megaphone Height: 3'2" Birthdate: Unknown Birthplace: Unknown BloodType: Unkown Extra Stuff: Although Cait Sith's fortune telling ability may not impress you, his fighting skills are a sight to be witnessed. The party first bumps into this joker while wandering around the Gold Saucer. Cait Sith eagerly joins the group to see if his predictions prove to be true. Cait Sith isn't much of a fighter, but his Mog relies on close-range phisycal attacks. His true strength lies in his various Limit Breaks. You'll notice that he only has 2: Dice and Slots. Dice grows with power over time and proves useful even late in the game. Slots is actually 7 separate Limit Breaks. The outcome depends on the combination created when all 3 slots are stopped. Although these Limit Breaks may seem un predictable, they can also cause serious damage even at lowest levels. Cait Sith's stuffed body can take quite a bit of damage, so keep this hulk up front unless you decide to load him up with Materia.
SEPHIROTH Job: Top ranking SOLDIER officer Age: Unknown Weapon: Long Sword Height: 6'1" Birthdate: Unknown Birthplace: Unknown BloodType: Unknown Extra Stuff: Even amongst the eltie troops of SOLDIER, Sephiroth is known to be the best. His past if locked away in a confidential file held by Shinra, Inc. His gigantic sword, which only he can handle, has extremely destructive power. Said to have disappeared in a battle years ago, his current whereabouts are unknown.

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